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Despite being a relatively small market presently, pirates are already exploring VR, allowing them to instantly stream new releases without paying.
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Dutch anti-piracy group BREIN recently notified VRChat, a virtual world platform, about several 'pirate streaming' worlds within their platform.
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These VR worlds were specifically designed for pirates, offering thousands of links to pirated streams that could be accessed through VR headsets.
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BREIN reported these pirate worlds to VRChat, which promptly took them offline in response.
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VRChat users are reminded of the platform's policy to respond to valid takedown notices, as required by law.
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BREIN discovered these pirate VR worlds due to a concerned consumer's alert, revealing their popularity with thousands of users present simultaneously.
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While VR piracy isn't widespread yet, BREIN aims to act swiftly to prevent the normalization of VR technology misuse for copyright infringement.
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These takedowns highlight the multifaceted efforts of anti-piracy organizations addressing piracy across various technologies, from traditional platforms like Usenet to emerging VR worlds.